You can look over the full patch notes on the official website - just beware of spoilers. It includes many tweaks, fixes, and additions. It also brings performance improvements engineered as a consequence of the Xbox version of Baldur’s Gate 3, which benefits all platforms. Patch 5 also includes improved inventory access, allowing you to manage the inventory of all companions from one single UI, regardless of whether they’re currently in the active party. Patch 5 also fixes issues with slowdowns introduced in the previous patch, and fixes Astarion's kisses. If you manage to complete the entire game with Honour Mode enabled - and without dying - you will be awarded the coveted Golden D20. Should you choose, you can continue your adventure, which will then disable Honour Mode. When you die, you will be presented with statistics of your journey, including how long you survived and how far you made it. Some of the more powerful unintended exploits have been removed should you embark on an Honour Mode adventure, though have been kept open to exploit in other difficulty settings. Playing as a bard in co-op I was able to. Talking to everyone and exploring everywhere will turn up various options. Inspiration points will also become more valuable, as loading previous games - or ‘save scumming’ - is disabled, so you will need to keep count. Baldur’s Gate 3, more than anything else, is a game that rewards diligence. Honour Mode ups the difficulty and features a Legendary Action system which changes enemy actions during battle. Other options in Custom Mode include Short Rests fully healing the party, as well as disabling Death Saving Throws, or even the ability to hide failed Perception Checks, which means you’ll never know there was even a roll to begin with. To see this content please enable targeting cookies.
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